#import "pantomime_item.h"

using namespace sbrush;

@implementation PantomimeItem

- (id)init {
	self = [super init];
	if (self != nil) {
		_pantomime = NULL;
	}
	return self;
}

- (void) dealloc {
	delete _pantomime;
	[super dealloc];
}


- (void)setPantomime:(Pantomime*)ptr {
	delete _pantomime;
	_pantomime = ptr;
}

- (Pantomime*)pantomime {
	return _pantomime;
}

@end
